Game Development
Game Development often requires one to write code that performs relatively well, because even small latencies are noticeable to end-users. Game engines have to be able to track and update a relatively complex world, run physics simulations, run game logic, and render the world in 2D or 3D.
Are We Game Yet tracks the progress of the Rust ecosystem around game development. But as of writing, there are two game engines that have received some amonut of popularity.
Bevy
TODO
Fyrox
TODO